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Godin Thekiller
OSG Planetary Operations Covert Intervention
2075
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Posted - 2014.04.26 19:18:00 -
[1] - Quote
Well, they can't. And making several threads over the same topic is against the rules.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2077
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Posted - 2014.04.26 20:57:00 -
[2] - Quote
JARREL THOMAS wrote:Godin Thekiller wrote:Well, they can't. And making several threads over the same topic is against the rules. Why cant they? Your not giving very good reasons.
JARREL THOMAS wrote:please dont say that then Gal scouts cant see Cal scouts
This. They still won't be able to. Also, you realize that the stacking penalty exists, right?
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Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2077
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Posted - 2014.04.26 20:59:00 -
[3] - Quote
Shutter Fly wrote:BL4CKST4R wrote:JARREL THOMAS wrote:The damp - 5% OB
The precision enhancers +5% OB
Just examples and please dont say that then Gal scouts cant see Cal scouts cause then this should fix it. They are balance as they are, you can't detect a dampened scout and they can't detect you it comes down to your eyeballs. If you made them equal you would always win against a dampened scout. No they aren't, and no you wouldn't. Precision is innately higher than Scan Profile on all suits and Profile is also reduced by cloaking, so dampening would retain it's advantage, even if the two modules are even. Because of the nature of the the scanning system, one will always have to win out over the other, but currently it takes much less to beat all scans with dampening (2 slots on a Gal Scout w/o cloak) than it takes to reach minimum precision.
Which is the point. To be able to hide, period. Making it to where you have to give up all slots just to hide is silly. ALso, again, you know that the stacking penalty exists, right?
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2077
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Posted - 2014.04.26 21:14:00 -
[4] - Quote
Shutter Fly wrote:Godin Thekiller wrote:Shutter Fly wrote:BL4CKST4R wrote:JARREL THOMAS wrote:The damp - 5% OB
The precision enhancers +5% OB
Just examples and please dont say that then Gal scouts cant see Cal scouts cause then this should fix it. They are balance as they are, you can't detect a dampened scout and they can't detect you it comes down to your eyeballs. If you made them equal you would always win against a dampened scout. No they aren't, and no you wouldn't. Precision is innately higher than Scan Profile on all suits and Profile is also reduced by cloaking, so dampening would retain it's advantage, even if the two modules are even. Because of the nature of the the scanning system, one will always have to win out over the other, but currently it takes much less to beat all scans with dampening (2 slots on a Gal Scout w/o cloak) than it takes to reach minimum precision. Which is the point. To be able to hide, period. Making it to where you have to give up all slots just to hide is silly. ALso, again, you know that the stacking penalty exists, right? So why should a Cal scout have to give up all slots to still be guaranteed not to see the Gal scout that only used two? I recheck all of my calculations before making any statements, implementing the correct stacking penalties.
Cal Scout wasn't made to scan the Gal scout; it was made to passive scan everyone else, and/or jam everything (SOONtm).
click me
Blup Blub Bloop. Translation: Die -_-
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